- End of year oneMay 11, 2013The big day is here.
366 Day Method
-
Recent Posts
Archives
Categories
- 366 Day Method
- 3DS Max
- Actionscript
- Art
- Blender
- Books
- Debugging
- Design
- HTML5
- iOS App
- iPad
- iPhone
- Javascript
- Marketing
- Maya
- Modelling
- NPC
- Objective-C
- Oculus Rift
- OSX
- PHP
- PlayGroundGames
- Playmaker
- Plugins
- Rocket Sculpter
- Salvage
- Sony
- Sound & Music
- SQL
- StackAMole
- Uncategorized
- Unity
- Unrelated
- Wordpress
- Writing
- WWDC
- XCode
Design
Game Development
Meta
Daily Archives: September 24, 2012
Day one-hundred-and-thirty-seven, gooey tooey.
Day One-Hundred-and-Thirty-Seven. I working through the GUI guide on Unity’s website, lots of fantastic ways to display and control data. This is the meat and potatoes of menu/GUI building. The code follows, you can see each section and how it … Continue reading
Posted in 366 Day Method, Unity
Leave a comment